The World Map - Everything just runs at 2x speed. This can cause a few sync issues with some cutscenes but shouldn't really break anything. Walking Animation during Real-Time Cutscenes - Talking about the simpler cutscenes (usually played out in Visual Novel Style), when characters try to move during said cutscenes they tend to scroll at half the speed. Could lead to sync issues but that might not be the case at all. Everything else seems to work perfectly.Ĭontext Sensitive Actions - Seems to be a minor issue but any context sensitive action plays twice as fast. ![]() L'arc starts getting stuck and his footsteps sound twice as fast. Movement in Towns/Dungeons - Sadly, L'arcs walking animation severely glitches out if you unlock the framerate. When Leon raises his gun, he'll automatically (and instantly) snap to the direction you were pointing the camera. No sync problems or anything of the sort.įMVs - No issue with the playback. Bear in mind that I've never played the game with mouse and keyboard, but (with a controller) you can perform a 'snap-to-aim' movement by moving the camera to either the left or right and pressing the Aim button. It all works perfectly.įully Animated Cut-scenes - Talking about the ones with the black bars on the bottom of the screen and are fully animated, they seem to work perfectly. Rogress, Excel Arts, spells, attack animations, movement, etc. Lemme list what does and doesn't work:īattles - From what I tested battles work perfectly with the 60fps hack. it works, it does unlock the framerate but it sadly doesn't quite work perfectly. ![]() About the 60 FPS hack, I was messing around with it and came up with this cheat.
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